M3 Ds Real Downloads

Posted on
M3 Ds Real Downloads 4,3/5 6087 votes
  1. M3 Ds Real
  2. M3 Ds Real Firmware

Improvement projects: 1. Solve the '2230 - wonderful world (Europe)' after a soft reset when the Dead combat the problem of the screen, can now use the soft reset normal game; 2. Solve the '2232 - International Chess (EU)' the use of soft reset after the crashes of the problem, can now use the soft reset normal game; 3. Solve the '2240 - Solitaire DS (EU)' Dead archive error problems, can now file and use the normal soft reset the game; 4.

Solve the '2246 - the ultimate challenge CE1-CE2 (law)' after a soft reset Dead problems, can now use the soft reset normal game; 5. Solve the '2247 - the ultimate challenge CM1-CM2 (law)' after a soft reset Dead problems, can now use the soft reset normal game; 6. Solve the '2252 - wonderful world (United States)' after a soft reset when the Dead combat the problem of the screen, can now use the soft reset normal game; 7. Solve the '2255 - the time the new spacecraft DS Putongputong War (Japan),' Dead archive error problems, can now use the normal archiving and soft reset the game; 8. Show that the Chinese name automatically control support to the 2257 Games, DS ROM.

Downloads

M3 Ds Real

M3 ds real download software

Note: The deadline for the release date, all NDS games can be normal operation, can not use the soft reset the game for 22. Thanks go to for the tip. Click to expand.To be honest with you cory, I did try this when you first mentioned it in the 3.4 release I think. One of those. I'm really not the lazy type when it comes to things like this, and I always like to prod if I can.

M3 Ds Real Firmware

Would you like to know a step-by-step guide to using one of the greatest marvels of Nintendo DS technology, the flash cart? This guide covers installation and setup of the M3 Real card, one of the. Download the system files and save them to the M3 Real card, but be sure not to save them in the NDS folder. Then, use an.

I came up with the now hard way to make Brawl run on a DVD5 (I hexed the dol, not the tmd like someone later did. I didn't know what to look for, lol) But even doing hex searches for.0 and.sav in a few files, I just didn't know what to change and what not, in what file. I mean, if it works with the M3, but not with the G6, and all the files are use for both carts, wouldn't it make sense that it works for both?

And if it was that easy, why haven't they done it? So anyway, that's my experience. I did appreciate the advice the first time around, but I just couldn't fix it. But if you feel it's such an easy endeavor, i'd ask that you kindly try your method if you find the time. If you don't have a G6, i'd be glad to test your effort, or anyone else who has a better approach to hex editing and the like. That's part of my point, if I had one I'd experiment until I found the solution to make it load and save from a.0 file (since it seems to save to that anyway).

Which basically means tracking down the 2 or 3 instances of '.sav' and swapping them one by one to '.0' - they definitely do complicate things by adding in a semi-broken 'save name migration' though. It'd be even easier for them to fix it because: 1 - they have the source code 2 - they know exactly what they changed to make this behavior 3 - they designed the device 4 - they are asian coders for x's sake. (not sure what that has to do with anything, but.) But this is M3 team we are talking about, since when have they ever given a shit about fixing annoyances in their OS software? (which is why I say, fix it through experimentation instead of waiting) Here, I'll hack at it with my M3real and see if I can reverse it so it always uses.0 files again, maybe I'll understand better (like some form of checksum stopping it from working) then edit:/ well, that was a whopping 2 minutes - though I have some suspicions about the g6dsload file this may well work for you G6 users. Let me know, I have no way of testing my theory out aside from what you'd all say (that the.sav is coded into the g6dsload.x but it isn't in the menu and thus the conflict after launching.) The only two files I modified (for english only, supply the rest of the stuff from the full release.) In each case of '.sav' there is a '.0' right before it, I changed '.0' to '.1' and changed '.sav' to '.0' (so don't put any save files with '.1' on there) and now I am loading and saving to.0 on the m3 again. If it comes up as saving to '.1' or corrupting G6, then we know this is definitely the right track and would only take a little further experimenting and observation to correct it - if it has no effect at all, then without reversing whatever data is in g6dsload there is little I could do about it. Sigh- I remember the days when instead of moaning people with problems like G6 users have on the current firmware found no difficulty in breaking out a hex editor and experimenting till the extension is fixed for them.

I'd say in this case there is just a '.sav' where a '.0' could/should be that would solve the ordeal, no reversing or propeller hats required. Taking dev devices mainstream has not had a good impact in that respect, at all.:'( Some of us aren't 'moaning' about something like a save extension, some of us are 'moaning' because how slow the G6 Real loader is(I'm guessing the M3 Real loader is just as slow).sigh- Whip out a hex editor and fix that. QUOTE(Destructobot @ Apr 25 2008, 08:42 PM) I've heard that they can't get the flash memory to make the G6 Real or Lite anymore, so the products are basically over. That's just a rumor though.